Coali
Paulynn Cue email paulynn       LinkedIn       twitter paulynncue

   
www.paulynn.com/designportfolio.htm
 

BIO

Paulynn’s synergistic experience comes her 20 year long career spanning architectural project development, design and planning, graphic information systems, branding and visual strategy, marketing, graphic design for global brands such as Gensler Architects, Chase Manhattan Bank, Wells Fargo, Bank of America, Dreamworks, Sony, and the City of Los Angeles, starups such as Unified Field Corporation and Regenerer, LLC, as well as social profit and humanitarian organizations such as IREO Susainable Development Commission, Coalition for a Sustainable Africa, NextAid, Inner-City Arts, The Shaolin Temple Foundation, and Free the Slaves.

Paulynn attention is focused on strategy, design and implementation of the UFC brand; community development; creative, narrative and interactive assets; and programs and products for the Bank and Media projects. She works on business development, strategy and planning for the bank model, system, services and products, projects including innovative sustainable technologies, infrastructure development (needs assessment, master planning, architecture and design), as well as integrating her love of systems and design thinking and methodologies.

Overview of Featured Professional Experience

Paulynn Cue is a founding team member (and former Co-founder, CEG, CCO and CBO) for an innovative startup in the sustainable banking industry called Unified Field Corporation (UFC).  UFC is a sustainable community partnership bank model and systems research and development company. Paulynn created the Unified Field Media™ Project (UFM).

Paulynn and her team at UFM/UFC designed a dynamic media program to run in parallel with the development of UFC's banking sector to create global demand for the formation of Unified Field Banks by building an accelerated platform of narrative media and social web campaigns and projects including social issue and action oriented documentary films, short films, television and educational interactive experiences, coordinated with the launch of Unified Field Banks all over the country.

Ms. Cue is also Co-founder and Director of Strategic Alliances for the Coalition for a Sustainable Africa www.csafrica.org, a US based consortium of organizations doing grassroots sustainable development in over 20 countries in Africa. Since 2002 Paulynn has worked on development projects in Africa including the NextAid children’s residential eco-village for AIDS orphans in South Africa, youth-centered micro-enterprise in the Kawangware slum community in Nairobi, Kenya, and in Mozambique.

Paulynn is a strategist and advisor for CSAfrica born venture called DEEP (Developing Empowerment and Economic Prosperity www.deependable.org). DEEP is a sustainable social LC3 enterprise incubating socially, ecologically and financially responsible entrepreneurs in the US and Africa. In 2009/10, Paulynn was instrumental in the creation and development of the GO Campaign’s GO Ingenuity Awards as part of the Maker Faire Africa conference. The Awards has grown into the international GO Innovators Awards competition to seek young innovators, entrepreneurs and role models from all over the world inventing scalable real solutions to improve the lives of their communities and beyond. Partners include Lemelson-MIT, MIT IDEAS Challenge, MIT d-Lab, and MIT Public Service Center. GO Campaign is a founding member of CSAfrica. www.gocampaign.org

Paulynn is also founding member of 5D: The Future of Immersive Design Conference. In 2009 she created, curated and co-produced of a program called Design is Change, where leaders in immersive media, visual effects, game design, urban planning, architecture, computer science and robotics, cultural and cyborg anthropology, social change, sustainability and humanitarian development meet on stage to explore the role and applications of immersive media and technology in social, sustainable, and humanitarian change. She produced an event series called,   “5D | Design is Change: How Storytelling Can Change the World,” at the Hammer Museum in Los Angeles (video here), Aquarium of the Pacific, Long Beach Convention Center, as well as the Museum of Modern Art in New York. Paulynn has also been invited to speak at TEDxMunich. www.5dconference.com

© 1998 – 2012 Paulynn Cue

INTERGOVERNMENTAL RENEWABLE ENERGY ORGANIZATION
SUSTAINABLE DEVELOPMENT COMMISSION
(IREO SDC)
www.ireoigo.org

Paulynn is founding member and Director of Strategic Alliances and Design for the new Sustainable Development Commission  (IREO SDC) established in April 2010. SDC is a Specialized Technical Commission of the Intergovernmental Renewable Energy Organization of the IREO.

SDC’s Purpose
The SDC’s fundamental purpose is to influence civilization’s holistic sustainability – to create environmental bio-regional harmony and long-term viability of the built environment. Through general consulting, urban planning, architecture, design, strategic partnering and construction of living buildings and communities – SDC imparts a Whole Systems approach to its projects - leveraging cross-over benefits (synergies) to yield a whole whose value is greater than the simple sum of its parts. SDC employs eco-friendly principals within the realms of Agriculture, Energy, Natural Resources, Materials Use, Transportation, Communication, Education and Wellness, based upon location-specific human needs and environmental conditions.

Current Projects include:

Regenerer, LLC Regenerative Agriculture Community in Haiti
3,000 acre new agriculture community with emphasis on a local regenerative organic agriculture and regenerative economic development, and a new sustainability focused enterprise zone. Paulynn is responsible for strategic planning as well as business planning for the project.

Reforestation and Sustainable Economic Community Development Project in Brazil

IREO SDC Formative Perspective
The Sustainable Development Commission, as an Intergovernmental Renewable Energy Organization “Specialized Technical Commission,” is an advisory, facilitation and implementation committee begun in 2009. The SDC is a team of multi-disciplinary eco-credentialed professionals whose sustainable, integrated and holistic talents are brought to bear upon buildings, cities, and other civilizations – land development “designed and implemented in a manner which "meets the needs of the present without compromising the ability of future generations to meet their own needs," – commonly referred to as eco-friendly or “green” development.

IREO’s vision is global sustainability through the creation of long-term partnerships with communities, governments, the United Nations, the private sector, NGOs, IGOs, academia and think tanks - to foster and implement sustainable technologies and project for an enduring and healthier world. IREO is a non-profit (501(c)3) United Nations sanctioned Inter-Governmental Organization (IGO) – a treaty-formed organization created amongst United Nations Member States. As a partnership initiative whose obligation is to support the United Nations , Millennium Development Goal Number 7 - Ensure Environmental Sustainability, IREO was launched in 2008 in response to the Rio Declaration on Environment and Development (Agenda 21), the Kyoto Protocol, the Johannesburg Declaration and the United Nations Conference on Climate Change in New
York.

 

UNIFIED FIELD CORPORATION
Sustainable Community Partnership Banking

and UNIFIED FIELD MEDIA™ PROJECT

www.unifiedfieldcorporation.com

Paulynn Cue is a founding team member (and former Co-founder, CEG, CCO and CBO) for an innovative startup in the sustainable banking industry called Unified Field Corporation (UFC).  UFC is a sustainable community partnership bank model and systems research and development company. Paulynn created the Unified Field Media™ Project (UFM).

Unified Field Corporation is not a bank, nor has any banks in operation.

UFC's current focus is with people in communities who have invited us to research and develop innovative community processes that we believe will result in tremendous added value to these communities and to the banking industry as a whole – ways that banks will be able to work more effectively and sustainably in local communities to solve some of the most urgent issues we face together.

UFC concentrates its work in 9 areas in communities that we believe are critical to creating overall sustainability and resiliency:

• Organic Local Food Systems
• Renewable Energy
• Affordable, Green Built Housing
• Water Quality and Availability
• Resource Recovery (Zero Waste)
• Transportation
• Communication
• Education, Design, and the Arts
• Wellness

Paulynn also founded and directs the Unified Field Media™ Project, being created to support and cataylze the work of UFC by producing multi-faceted media projects to tell encouraging and activating stories of people and communities working together, taking critically important steps towards choosing and transforming their lives through a commitment to sustainability.

Currently in its startup phase UFM is exploring and researching stories, and vetting content across a wide spectrum of potential narrative subjects. Check out our UFC Media Project Blog, launched Dec 2011!

Also in October 2009, Paulynn was invited to participate in the Designers Accord Summit which convened 100 individuals from the world’s most distinguished academic and professional institutions, for two days of highly participatory discussion, planning, and action around the topic of design education and sustainability. See the Toolkit that was created from the summit here: Integrating Sustainability into Design Education: http://edutoolkit.designersaccord.org/

 

5D | DESIGN IS CHANGE (DisC)
How Storytelling Can Change the World

5D: The Future of Immersive Design Conference
www.5Dconference.com
www.5Dconference.com/founders

Paulynn is founder, curator and executive producer of 5D | Design is Change (DisC) a program of the 5D Conference which explores and nurtures entertainment and narrative cross-media's role and impact as social change and humanitarian designers in building a better world.

Design Is Change is in hybernation while Paulynn works on active IREO and UFC initiatives. However, DisC is open to developing events and opportunities for a host of speakers interested to speak about this topic and its impact on humanity. Please contact Paulynn!

The premise of DisC is to create conversations and questions about dynamic, mission-driven design, emerging technologies and narrative media. These conversations also investigate influences and responses, and perceived and real-world outcomes resulting from convergent media's accelerating shift towards a scenario-driven immersive world.

5D produced a year long event series in 2009 called, "How Storytelling Can Change the World," at venues across the country including the MoMA in New York, the Hammer Museum in Los Angeles, and Aquarium of the Pacific in Long Beach, bringing together designers and innovators with leading humanitarians and social change organizations, to help create previously unimagined collaborations.

Events included:
Oct 21, 2009 at the MoMA
Dec 3, 2009 at Hammer Museum
• Feb 14, 2010 at Aquarium of the Pacific, Long Beach Convention Center

5D: The Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space. The first and last full conference of 5D was in 2008. There continue to be 5D expert panels at various immersive media conferences around the world.

DisC 2009/2010 planning doc

COALITION FOR A SUSTAINABLE AFRICA
Promoting a healthier, culturally rich world by advancing locally led holistic solutions in Africa.
www.csafrica.org

Paulynn is a Co-Founder of CSAfrica, a coalition of US/LA based grassroots social profit organizations working on the ground in Africa to promote and implement sustainable development currently in over 20 countries in Africa.

CSAfrica program areas include:
• Eradication of poverty and hunger
• Education
• Orphan care
• Gender equality
• Improvement of child quality of life
• General health and HIV/AIDS
• Sustainable design and implementation
• Social justice and stakeholder partnerships
• Land use rights
• Eco-village development and application
• Development of community-based economics

CSAfrica currently has active projects in Namibia, South Africa, Cameroon, Cote d'Ivoire, Mali, Niger, Nigeria, Burkina Faso, Ghana, Kenya, Senegal, Tanzania, Uganda, Liberia, Zimbabwe, Rwanda, Malawi and the Democratic Republic of the Congo.

Notable Initiatives include:
Green Towns Namibia
Trees for a Sustainable Africa

*****

See new initiative Africa DEEP www.africadeep.com. In late 2009, Stephan McGuire, President of CSAfrica and I consulted with David Rose of UFC on the conception of the initial business strategy and planning for a new hybrid sustainable social enterprise incubator for Africa call Africa DEEP. Since then, further developments of Africa DEEP have been created by Stephan, Juanique Pretorius of EPAfrica in Cape Town, and Bradley Laforce in New York.

 

PAULYNN'S DESIGN BIO

Needs to be updated, but you get the gist.

I LOVE DESIGN and I love designing. I love how design can help convey a common language between people, within and across demographics, communities, countries, continents, and cultures. I am also excited by how design can trigger our senses, memories, emotions and thoughts, and distinguish us from or connect us to each other and our ideas. I love ideas!

I love design as a tool for teaching, sharing, and helping each other to do better business and to create a better world. Design can visualize important issues in our lives and help create pathways to solutions. Through design we can give each other us access to happiness.

Early Graphic Design and Architecture

My first (repeat) gig as a graphic designer was to design and hand make signage, using poster board, paint, glue and glitter, for my dance recitals each year from 7th to 12th grade. I also designed programs and advertisements for school concerts and plays, and for the youth symphony in which I played the French Horn. I learned about precision and attention to detail on daily printing deadlines, while working for the local newspaper doing paste-ups and mechanicals. I also helped design and paint a mural that still hangs in the lobby of my high school. Prior to that, at the tender age of 10, I started designing and fabricating cardboard models of homes that I saw in our neighborhood (complete with swing doors and removable floors and roofs) using clear tape and the backs of notepads I found around the house. I decorated them with clippings from magazines and books. I also built neighborhoods, and skyscrapers on the moon with my 1,100 piece Lego set, which was my favorite toy ever.

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Design Design Design

In 1998, after a 3+ year stint at Gensler, designing innovative at the time CAFM systems which are basically graphic databases for architecture/real estate for corporate facilities asset management, I began my freelance life working professionally as a creative/art director and graphic designer. I have created designs for logos and stationary, brochures, architectural exhibits, interactive presentations, websites, and even a 210 page full color retrospective monogram for a prolific fine art artist. I have worked for very large corporations, small companies and entrepreneurs in a wide variety of industries. I also did needs assessment, strategy, content development and design for print and interactive media.

Doing & Being Humanitarian

Since 2002, alongside my design practice, I have been privileged to work with several humanitarian/social-profit organizations including NextAid, CSAfrica, and Free the Slaves, for which I gave my design talents in exchange for invaluable experience to learn first hand about the crises of corruption, disease and poverty in the developing world, particularly in Africa. I learned how to engage and build a supportive community, raise awareness and generate action to make a difference by implementing sustainable (environmental, economic, and social) solutions for those in need. In late 2006, I traveled to South Africa to teach a computer skills workshop at NextAid's community center and children's residential village for AIDS orphans. All the children I met at the village or in the slums in Nairobi or in an AIDS torn village called Xai-Xai in Mozambique, were/are smart, loving, kind, generous, full of hope and promise.

Integrating Design and Humanitarian Work

In 2002, I produced an event for the grand opening of the new FK Anderson Company facility in downtown Los Angeles. FKA was one of my favorite graphic design clients and I inspired them to make the event a benefit for their next door neighbor Inner-City Arts (ICA). ICA is an amazing non-profit children's arts education school serving inner-city elementary school children who do not have arts as part of their public school programs. I am grateful for these experiences and will continue to integrate humanitarianism into my work and life.

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Graphic Databases and Interior Design

In the '90s, I worked for worldclass architectural firms in New York, Los Angeles and San Francisco, including Gensler, Link Systems/CPG Architects, and Foresite Planning, to develop and design early models of computer aided facilities management systems and user interfaces (CAFM) for Fortune 100 and 500 companies including Sony, MTV Networks, Dreamworks, Bank of America, and the City of Los Angeles. And before that, I worked as an operations and project manager, interior designer and space planner in New York City doing a variety of projects including an Upper Eastside gut-renovation project for the Royal Thai Consulate and an interior architecture project for Rogers and Hammerstein.

Education

Much of my education comes from real world experience - on the job, on the road, in the kitchen, in meditation, and on the dance floor. I studied architecture and graphic design at Carnegie-Mellon University, advertising and communications at New York University, and commercial graphics at Parson's School of Design. I also traveled to Ashville, NC to learn how to build edible rooftop gardens for food and as insulation with Kleiwerks.

(some of) Me

I enjoy hiking, walking by the ocean, traveling, and being in conversation with people about what they do and what they be, about what inspires them, and their hopes and dreams. I am thankful for my mentors. I love my friends and family. I love to dance.

I currently live West Hollywood, CA with my love. I used to live in Venice, Santa Monica, and also frequented Havi and Kapaau on the Big Island, Hawaii, which I miss very much.

Download my C.V.